This was because the team had concerns about the amount of content in the game, which would increase a great deal with full voice acting, and its effect on the pacing. While voice acting was included, it was limited to snappy lines meant to evoke a certain feeling. The latter theme was expressed in gameplay through the cooperative behavior of adjacent characters. Two key story themes including Robin's while developing Fire Emblem Awakening was the love for the characters, and the bonds characters developed over the course of the story. Robin was designed by Kusakihara and YĆ«suke Kozaki.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |